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Skywalker Sound Helps Bring F1 to the Big Screen

Skywalker Sound Helps Bring F1 To The Big Screen

In the opening minutes of F1: The Movie (2025), the roar of engines begins not with the shrill, metallic wail of a modern Formula 1 engine, but the guttural thunder of GT cars, hammering around Daytona speedway. It’s an audacious choice for a film about the pinnacle of open-wheel racing, and one that immediately signals director Joseph Kosinski’s intent: This isn’t going to be a straightforward chronicle of the sport. It’s going to be both authentic and cinematic.

From there, the story accelerates, trading the stocky silhouettes of sports cars for the sleek, knife-edge shapes of Formula 1 machines. The sound shifts with them, from the muscular bass of Daytona’s grid to the tightly wound, high-frequency scream of the hybrid turbocharged era. Around that core, the sound mix layers the clatter of wheel guns in the pits, the snap of gear changes, the thump of tires over curbs, the whoosh of “dirty air” disrupting a rival’s run, and the call-and-response of team radio and trackside commentary. Each element was placed with intent, matching the action on-screen, by a team with one overriding mission: to make audiences feel the sport…

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